Google Stadia Loses Another High-Profile Exec

The last year or so hasn’t been great for Stadia, Google’s game streaming service. And now its Director of Games is leaving to join a different part of Google. This follows other high-profile exits from Stadia earlier this year and seems to signal that Google is truly done making or funding exclusive games for its fledgling game service.
As reported by ZDNet, Jack Buser is leaving Google Stadia on September 13. He was the streaming service’s Director of Games, having worked on Stadia for about five years. Buser, who before all this spent a decade at PlayStation working on PS Home and PS Plus, helped Google Stadia develop partnerships with game devs and publishers. As ZDNet points out, his move to Google’s Cloud division signals a shift in the search company’s gaming strategy. Instead of focusing on exclusives and original games for Stadia, the platform and Google’s cloud services will be leveraged as a tool and distribution option for other, third-party game companies.
Google explained to ZDNet that this was good for Stadia, spinning this departure as a way to bring “new partnership and product opportunities” to both Stadia and Google’s overall cloud services. But it’s hard to see another high-level exec jumping ship from Google Stadia as a good thing, especially after numerous other execs and workers have left the company in the past year, including high profile folks like game designer Jade Raymond and Stadia’s former Head of Product, John Justice. Raymond, along with other former Google Stadia folks, formed a new dev studio and quickly partnered with PlayStation to work on a new IP.
In February 2021, Google abruptly shut down its internal game studios, a big indication that the company had lost faith in its original plans for Stadia and wanted to change things up. The company had, just the week before the closure, praised how much progress the studios had made on the various games being developed. Around that same time, it was reported that Google Stadia’s 2019 launch had underperformed its sales target by hundreds of thousands of users, despite spending “tens of millions of dollars” to secure ports of big blockbuster games like Red Dead Redemption II.
Read More: Everything That Has Happened In The Epic vs Apple Case
Things have been so bad for Google Stadia that during the Epic vs. Apple court trial, lawyers and witnesses seemed unable to clearly answer the question of whether Google Stadia was still operating or not.
• Charge your phone and watch simultaneously

• Wide compatibility with phones and watches

• Case friendly

While it’s certainly possible Google Stadia will live on for years to come, it’s clear Google’s plans for the service have changed following its lackluster launch. This is no longer a platform for exclusive games and new, original experiences. Instead, it’s looking more and more likely that Stadia will live on as a platform for other companies to use. Or it will find itself a nice spot in the ever-growing Google Graveyard.
Meanwhile, Google Stadia faces competition from Xbox’s Game Pass streaming option, PS Now, and Amazon’s Luna game streaming service.
 

It’s just a fucking shame the way Google has dropped the ball so insanely hard with Stadia. It truly could be something great. It breaks the hardware requirement barrier, subscription-service gaming has become accepted thanks to the Game Pass, and they have Google’s internet empire to find other innovative ways to make the service interesting.
Like… the execs in charge of Stadia are living proof that money and a job title don’t make you actually good at what you do. They have had such a golden opportunity, and they’ve just fallen flat on their faces with boring, limited ideas the entire time.

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